If Burgulon Runs out of Stardust

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This article is about combating with jerks. For info on types of jerks, see right here.

Jerk Fighting is a minigame of the Burgulon chapter of Planet Life. It includes utilizing Jerks from a Jerk Squad to battle intruders intent on consuming the Stardust from Burgulon’s core. The minigame is performed in an effort to defeat Jack and his minions, along with the Dereks summoned from the Space Radio and the Derek Summoner.

Gameplay[]

Originally of a round, 4 Jerks are drawn from the Jerk Squad, and the player is instructed the quantity of Stardust the enemy intends to eat. Each Jerk can be used for a specific amount of jerk actions, from 0 to 3. Each completes an action, which may be to wreck the enemy, bake Muffins, or different functions. Afterwards, the Jerk is beat up by the enemy, rendering it unusable. If there will not be sufficient Jerks to complete a draw, the beat up Jerks get well and are added back to the Jerk Squad.

Two stats are used to determine the ability of the Jerks: Attack energy and Muffin energy, which boosts the damage dealt and Muffins baked, respectively. Each’s base worth will be upgraded on the Jerk Club for Wood and Coco, respectively, and will be raised for the remainder of a battle by utilizing the Jerk Coach to boost attack power by multiplying its multiplier and Jerk Manager to boost muffin power by adding to its multiplier. These boosts stack. As an illustration, if a Jerk did one hundred damage, and he were to be boosted by 50%, his whole injury could be 150. However, when you were then to boost him by 100%, he would d 300 harm, versus 250.

Once the participant has no extra Jerks accessible, the round ends. The player may manually end the round, presumably forced to take action if they do not have enough jerk actions to make use of any accessible Jerks. Once the round ends, the enemy eats Stardust from Burgulon’s core. If Burgulon runs out of Stardust, the minigame ends in a loss. However, the enemy will first eat Muffins baked in the earlier spherical, every in place of one Stardust. Afterwards, if and provided that the enemy is still hungry, they may eat Stardust from Burgulon’s Core.

Once the enemy is defeated, the Jerk Squad loots them, incomes the player Space Rings, a amount of both Wood, Coco, or Stardust, and at last, the Jerks gives Burgulon Lollipops for “being good to them”.

Tips and Tricks[]

(that is certainly not a comprehensive listing, just some simple methods that will help you)

1. Use any stat-boosting jerks in the beginning of the round. You probably have a chance to do 100 injury but you only do 25, you are essentially wasting a perfectly good jerk.2. The Angry Fat Kid Jerk is nearly assuredly the strongest jerk in the game. With the proper combination of harm and muffin boosting, he can beat any enemy in a single hit. Since he offers extra harm the more muffins you bake, and he’s boosted by assault energy and coaches, he can deal thousands and thousands of factors of harm in a single flip – offered the turn is extended via using jerkomacers & dishonest jerks and/or Juggler jerk .3. All unused jerks are beat up at the top of a flip, so use as many of them as you’ll be able to.4. Certain jerks are more highly effective the more jerks you’ve alive or useless. For instance, if a Pack Leader Jerk exhibits up once you solely have four healthy jerks left, it could be a waste of three actions. However, if you happen to get him on the primary round, all the time use him. The identical goes for the Vengeful Jerk, solely vice versa. In case you get a Vengeful Jerk throughout the first round, and you employ him, you’ve got mainly wasted one thing that could in any other case do hundreds of factors of injury. Look ahead to just a few extra jerks to get overwhelmed up, after which use him.
Notes[]

If you try and enter a jerk combat with none jerks, (ex. Bent) the dialogue box that seems if you end up out of jerks loops infinitely.

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